With Spacebat being about 99.58% complete, we’ve started to go through and do the final things needed pre-release.
This included setting up a Google Developer Account, which allows us to publish Spacebat onto the Google Play Store.
Next, I’ve put together some funky Spacebat graphics to improve the aesthetics of the app in-store – one of which is at the top of this post.
So, what’s next? We’ll be putting together a quick video of Spacebat to release at launch, along with talking to a few guys we know to see if any are interested in putting a little review together.
In the meantime, Jess & Sam are working hard to get the final bits ironed out – along with learning each and every part of Unity to allow us to start making some sweet PC games.